Space Shuttle Sim on the go

April 14th, 2013

It’s long overdue, And most of you probably know it already, But I just got a new IPad¬†and rediscovered the best game on IOS ūüôā

Few Years back,¬†F-Sim, a space shuttle landing simulator for IOS was introduced. It’s a very accurate, highly realistic Sim that allows you to take control over the final landing stages of the space shuttle Atlantis on a customized¬†environment.

You have a choice if to perform a full or just final approach into KSC or Edwards AFB, day and night. In addition you can control winds and visibility and you have a few choices of malfunctions around the shuttle.

What Makes this simulator so addictive and fun (compared to other IOS flight sims) is the ranking system. Because all approaches are¬†basically¬†the same, A basic “perfect landing” can be defined and each landing has a score based on how close you were to those conditions. a typical “Good” landing will be scored between 500,000 and 600,000 points, a “Perfect” landing will start from 800,000 and up. The current high score is over 1,100,000 points. (my personal best is shy over 1M – set on my IPod over a year ago) .

The new¬†version¬†2.8 released for IOS allows the replay to be recorded in 1080p, so I’ve attached a landing I’ve done. and let it speak for itself.

Thank you Sasha, for giving us this super fun game.

Available for IOS and Android.


Personal blogging | Posted by uri_ba

 Space Photography for Dummies

November 8th, 2012

Last Year I’ve posted a short ISS timelaps clip, made from photos taken during expeditions 30&31. As an¬†amateur¬†photographer myself, When I saw that clip, All I could think was the amount of¬†talent¬†and¬†technical¬†skills that random¬†astronaut¬†had.

Yesterday I’ve got a link from a friend.¬†Apparently, all the photos in that timelaps clip were taken as I suspected, by one guy, Dr.¬†Donald Pettit. The link I was sent, was a lecture by Donald about Photography from space.¬†Personally¬†I found it¬†fascinating.¬†So Donald, If you happen to read this, thank you very much, I’ve enjoyed it very much ūüôā

Donald’s Tweeter

Donald’s Bio @ NASA


Personal blogging | Posted by uri_ba

 The World has lost a hero – Neil Armstrong

August 27th, 2012

On August 25th 2012 the world has lost one of the gratest simbols of the 20th century. Neil Armstrong, First man to walk on the moon, has passed away at the age of 82.

He will forever be remembered by his words “It is one small step for man, One giant leap for mankind”.

I will not write much more, as a lot of words has been written already.

I will just point you to the Apollo 11 Comm Transcript. The record of the 20th Century’s greatest Adventure.

RIP Neil, godspeed.

Personal blogging | Posted by uri_ba

 Beautiful ISS Stop motion

November 17th, 2011

I’ve came¬†across¬†this beautiful stop Motion video by¬†Michael K√∂nig.

The photos in this video are taken from NASA’s “The Gateway to Astronaut Photography of Earth” project.

Personal blogging | Posted by uri_ba

 The funny story of NASA’s numbering

October 20th, 2011

To understand the numbering system of NASA, we must plunge into the glorious and euphoric years of the first missions of the U.S. Space Shuttle. On April 12, 1981 Shuttle Columbia made ‚Äč‚Äčits maiden flight in order to certify the Shuttle as machine operational. The missions follow and nothing seems to stop this mad frenzy. Launch after launch, the shuttle impressed by its reliability and its modernism.

NASA and the USAF main “customers” of the shuttle are not always in agreement. The USAF wants to have its own shuttle (Atlantis) and his own base (Vandenberg) as originally scheduled by the program. NASA must imagine a new numbering system.

Read the rest of this entry »

Personal blogging | Posted by Cthulhus

 Chasing Dreams

August 12th, 2011

What happens when you let your passion drive you to the other side of the world? Uri_ba has done just that. This is the story of a shuttle nut traveling 10,000 km (6,500 miles) for hope of catching a glimpse…
Read the rest of this entry »

Personal blogging | Posted by uri_ba

 About the ingame Spash Screen

June 10th, 2011
The background picture is a key Image, and the message is delivers is very important, after all it is one of the first things the player will see after launching the game. In such image you need to think carefully about what you want to broadcast to the viewer. In our case I felt that player should feel the professional aspect of the product and see its dynamism. For this I chosen a Space Shuttle lift-off (there’s been another attempt with the shuttle in orbit) because this moment is one of the most best of a shuttle mission and all fans watch it every time (relayed on television). For this is one of the most critical moment of the mission and the more stressful. Read the rest of this entry »
Personal blogging | Posted by Cthulhus

 My thoughts after two years of SSM2007

January 21st, 2010

Hey everyone!

Considering, it been over two years of SSM2007, and the fact, that its been a long time since i’ve posted here, i wanted to share my thoughts on this project. Read the rest of this entry »

Personal blogging | Posted by Marvx

 Living the moment – Synced launch

November 13th, 2009
Shuttle launches are always exciting to us space junkies, whether we are on site (you lucky bastards! :)) or watching it live on NASA TV. SSM allows us to take the watching to the next level. it is not a secret that you can sync up your SSM launch to the live feed, the SSM community is doing it for the last six months in a very organized way. Now with the Release of the new Demo version of SSM, and the upcoming launch of STS-129 we are “revealing our secrets” to allow everyone to enjoy the experience. Read the rest of this entry »
Tutorials | Posted by uri_ba

 Flyaround the lazy way

October 16th, 2009
With the Introduction of SP4.10 we have gotten a new set of tricks up our SSM sleeve. one of them is flying the flyaround in a very fun and easy way which might help out newcomers, authenticity enthusiasts (just look at the NASA checklists :)) and just lazy folks, like myself, that are constantly looking for ways to make life easy. ūüôā
Tutorials | Posted by uri_ba